The sprites, however, are of different sizes, so the collider has to be resized for every sprite individually. Here's how you do it.
In this article Max Samarin talks about his thinking and process behind the music in Trimmer Tycoon - and how it affects the atmosphere of the game.
“We’ve been hard at work on making Trimmer Tycoon the best game it can be. The game evolved from a conversation in a sauna to a fun tycoon experience quickly as we kept adding features,” said Oskari Liukku, a coder and project leader at Improx Games. “We’re super excited to see it all finally coming together.”
Trimmer Tycoon started as a game jam game, thrown together in less than 48 hours for Ludum Dare 34. After the game jam we saw potential for our game and decided to work on it further. Originally only three of us worked on the game, but later on a fourth developer (me) also joined. Now we are a team of five.